Benjamin van der Wolf
Projects Blog About
Bob's Mayhem
Bob's Mayhem

Bob's mayhem is about an employee at an airport matching luggage descriptions to luggage items on a very chaotic first day.

C#Unity

Math Recycler
Math Recycler

Developed with kotlin in android studio during my GameDevelopment study, the mathrecycler is a simple game where you make decisions swiping a math statement right or left, asserting it to be true or false.

KotlinAndroid Studio

AR Content Management
AR Content Management

Made using github pages with 4 other students at the University Of Applied Sciences in Amsterdam, this project was my first ever web development project.

ARiOSWebVueCMS

Game Hub
Game Hub

Developed in Unity Engine, this is the first hobby project I finished. It contains Snake, Breakout, MatchThree and TicTacToe.

C#Unity

BWolf Research Packages

A repository containing packages, some inspired from other open source projects to test and learn from.

UnityC#Packages

bvanderwolf.github.io
bvanderwolf.github.io

My first website using github pages created during my GameDevelopment study to display my portfolio online and practise my web development skills.

Github pagesJavascriptBootstrap

Datastructures in C

A hobby project where I implement learnings from my Codam projects in the C programming language.

CDatastructuresUnit TestingMunit

Printf in C

A project done at the Codam University in Amsterdam where the goal was to rewrite part of the original printf from the standard c library.

CDatastructures

Making a game in C
Making a game in C

A project done at Codam University where the goal was to generate a game from a text file using the c-programming language and a small graphics library.

CDatastructuresGraphics

Geld Zeker App
Geld Zeker App

Combining Art, Law, Communication, Social and IT studies we worked to create a mobile application that could help immagrants during their integration in dutch society.

C#UnityMobile

Unity Design Patterns

Multiple examples of design patterns usable in the Unity Game Engine.

UnityC#Design Patterns

Maze Generation
Maze Generation

A project I started when I was looking for an intership to graduate as a GameDeveloper, receiving an application assignment from a company I was interested in.

C#UnityAlgorithms

BWolf Packages

My current hobby project where I create various packages as I learn and start to understand more about unity and the csharp programming language.

UnityC#PackagesUnit Testing

Hunter Gatherers
Hunter Gatherers

A real-time multiplayer battle royal game, created during my GameDevelopment study, in which you try to survive on a island that is flooding. Your goal is to be the last tribe standing.

C#UnityMultiplayerPhoton

Multiplayer Racer
Multiplayer Racer

I took a look at the Photon Unity3D Networking Framework and created a project using Photon for the Unity Engine, to research lag and packet loss compensation and desync-avoidance.

C#UnityMultiplayerPhotonResearch

Quantum Boardgame
Quantum Boardgame

Working at ING as a Jr IT Specialist-Application Developer I was part of a team working on an web application to communicate the basics of quantum computing.

C#Unity TinyQuantum MechanicsQuantum Computing

The Boat Game
The Boat Game

As an intern at the ING Tech Research & Development department in Amsterdam I was able to learn about VR and Networking in Unity through creation of a teambuilding game called "The Boat Game".

C#UnityMultiplayerVR

with by Benjamin van der Wolf
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