About Me
Hi my name is Benjamin van der Wolf ,
I am an IT and Tech enthusiast, graduated from the University Of Applied Sciences in Amsterdam working at PlayMax ICT-services en consultancy as a medior Unity Developer.
I am a skilled independent worker with an experienced team mindset from having worked at ING Amsterdam on Virtual Reality, Networking and Communication of Quantum Technology through gamification and as Technical Architect and Sublead Unity Developer at DTT - Amsterdam.
In my free time i like to:
- Run
- Do jiu jitsu ::
- Read
- Cook
- Work on hobby projects to learn more about the tools and design structures that in my opinion, a good software developer should know about.
Development
Workflow Methodologies (Scrum/Kanban)
Intern at ING Tech R&D Amsterdam
04/02/2019 — 29/06/2019
As an intern at the ING Tech Research & Development department in Amsterdam I was able to learn about VR and Networking in Unity through creation of a teambuilding game called "The Boat Game". Its purpose was to bring toghether teammembers by placing them on a virtual boat, assigning them different roles and confronting them with various of challenges.
Jr IT Specialist-Application Developer at ING Tech R&D Amsterdam
29/06/2019 — 31/12/2019
Continuing as JR IT Specialist-Application Developer after my internship I was able to learn about ECS in Unity and communication of Quantum Mechanics, being part of a team working on an web application to communicate the basics of Quantum Computing. I did this together with a Quantum Engineering, a Game Designer and another Game Programmer. During the progression of this application i presented the progress to stakeholders at ING and on events in Holland and in Belgium.
Unity Developer Intern at DTT | apps - web - games
01/02/2021 — 08/07/2021
As an intern at DTT in Amsterdam I was able to learn about packages in the Unity Game Engine as my thesis was about the identification, creation and management of client oriented game development packages. Working on a project called Unity Core Packages (UCP) I worked toghether with a team of game developers to create reusable packages of code out of existing client projects.
Unity Developer at DTT | apps - web - games
08/07/2021 — 01/12/2021
Continuing as a Unity Developer I was able to learn more about reusability of C# code in Unity, Editor programming in Unity and publishing of Unity packages to the Unity Asset Store.
Technical Architect and Sublead Unity Developer at DTT | apps - web - games
02/12/2021 — 30/06-2022
Being promoted to Technical Architect and Sublead I was able to learn more management and workflow related skills, being able to delegate work, run Scrum sessions and think more about architectual problems.
Unity Developer at Movares Digital Transformation Department (secondment)
07/01/2022 — 09/02/2022
During my time as Unity Developer at DTT I got the opportunity for a secondment at Movares Digital, consulting on reusability and usage of packages in their Transformation Department. I was able to learn about communication and presentation of complex code related topics and automation of processes using pipelines.
Medior Unity Developer at PlayMax
09/01/2023 — now