About Me

Hi my name is Benjamin van der Wolf :wave:,

I am an IT and Tech :computer: enthusiast, graduated from the University Of Applied Sciences in Amsterdam working at PlayMax ICT-services en consultancy as a medior Unity Developer.

I am a skilled independent worker with an experienced team mindset from having worked at ING Amsterdam on Virtual Reality, Networking and Communication of Quantum Technology through gamification and as Technical Architect and Sublead Unity Developer at DTT - Amsterdam.

In my free time i like to:

  1. Run :runner:
  2. Do jiu jitsu ::martial_arts_uniform::
  3. Read :books:
  4. Cook :curry:
  5. Work on hobby projects to learn more about the tools and design structures that in my opinion, a good software developer should know about.

Programming

C#

90%

C

50%

Javascript

30%

PHP

30%

Kotlin

20%

Java

20%

Development

Game Development

90%

Artificial Intelligence

60%

UML

60%

Version Control

60%

Web

50%

Workflow Methodologies (Scrum/Kanban)

50%

Intern at ING Tech R&D Amsterdam

04/02/2019 — 29/06/2019

As an intern at the ING Tech Research & Development department in Amsterdam I was able to learn about VR and Networking in Unity through creation of a teambuilding game called "The Boat Game". Its purpose was to bring toghether teammembers by placing them on a virtual boat, assigning them different roles and confronting them with various of challenges.

Jr IT Specialist-Application Developer at ING Tech R&D Amsterdam

29/06/2019 — 31/12/2019

Continuing as JR IT Specialist-Application Developer after my internship I was able to learn about ECS in Unity and communication of Quantum Mechanics, being part of a team working on an web application to communicate the basics of Quantum Computing. I did this together with a Quantum Engineering, a Game Designer and another Game Programmer. During the progression of this application i presented the progress to stakeholders at ING and on events in Holland and in Belgium.

Unity Developer Intern at DTT | apps - web - games

01/02/2021 — 08/07/2021

As an intern at DTT in Amsterdam I was able to learn about packages in the Unity Game Engine as my thesis was about the identification, creation and management of client oriented game development packages. Working on a project called Unity Core Packages (UCP) I worked toghether with a team of game developers to create reusable packages of code out of existing client projects.

Unity Developer at DTT | apps - web - games

08/07/2021 — 01/12/2021

Continuing as a Unity Developer I was able to learn more about reusability of C# code in Unity, Editor programming in Unity and publishing of Unity packages to the Unity Asset Store.

Technical Architect and Sublead Unity Developer at DTT | apps - web - games

02/12/2021 — 30/06-2022

Being promoted to Technical Architect and Sublead I was able to learn more management and workflow related skills, being able to delegate work, run Scrum sessions and think more about architectual problems.

Unity Developer at Movares Digital Transformation Department (secondment)

07/01/2022 — 09/02/2022

During my time as Unity Developer at DTT I got the opportunity for a secondment at Movares Digital, consulting on reusability and usage of packages in their Transformation Department. I was able to learn about communication and presentation of complex code related topics and automation of processes using pipelines.

Medior Unity Developer at PlayMax

09/01/2023 — now